Todd Wolven
Todd Wolven

Chief Executive Officer

Strong business development professional with Masters of Business Administration from the University of Virginia and Dual Associate of Science (A.S.) in Graphic Design and Computer Science. With 15+ years of experience and a demonstrated history of working in the information technology and financial services industry. Skilled in Accounting, Financial Instruments, Derivatives, Team Building, Management, Regulation Compliance, Auditing, and Blockchain Technologies. I’ll be handling all legal, compliance related, financial, personnel management, and all other top-down aspects of Wayfinder Studios, Inc.

Eric Creze
Eric Creze

Senior Developer

With 10+ years of experience in computer programming, 3 years of study in computer engineering and network infrastructures, 5+ years work in C, Python, HTML/CS, VB.Net, and C#. Has worked on Unity for 5+ years doing the current bulk of VFX, Networking, Animation, Programming for MOBA reproduction. Eric has extensive work as a IT Administrator, and contributes his time to the team on a volunteer basis.

    John Matthews
    John Matthews

    Marketing Director

    With over 10 years experience in graphic design, videography, sound production and numerous other creative fields, I've built a vast portfolio and rapport with a wide variety of clients and networked with an extensive range of artists, producers, illustrators, modellers and other industry professionals. Current and past experience with Zygo Media creating content for the world's largest streamers, including Ninja, TimTheTatman and Stonemountain64, alongside other personal projects including prominent influencers and content creators such as Bellular Gaming/News, Weak3n, Strippin and esports teams such as Trifecta Gaming, Parallax Gaming and Hyper Esports in the past. While I've been acting as the mouthpiece of the project while coordinating our social media and community efforts, I'll be concentrating on guiding and maintaining the pillars of design through the visual artstyle, narrative storytelling that remains core to the games wider experience.

      Brad Smithee
      Brad Smithee

      Development Lead

      15+ years practical experience as a systems and framework designer across multiple languages and platforms.  Currently a Lead System Designer at Unity Systems.  Handles day to day project management/coordination, developer recruitment, task assignment, documentation and planning, and back end system design and development. Works with creative department heads to ensure workflows, techniques, and standards are maintained in a consistent and uniform manner for all facets of development.

        Artemy Vinogradov
        Artemy Vinogradov

        Community Manager

        Graduated with a Masters in Science from USC in Neuroimaging and Informatics, resulting in a strict background in physical sciences as well as statistical analysis and some programming that could be useful for the team. I’m confident in my ability to communicate with the community and help deal with any issues that might arise, as well as keep everyone up to date about important points in our development, ensuring that we’re seen as a communicative and committed group looking to make and keep people satisfied with our product.